One of my kids recently asked me why I preferred "classic rock" over much of today's music, and I replied that "back in the day," artists had to actually have talent - not just look pretty for their photo shoots.
Today's biggest "artists" have the majority (if not all) of their songs written by teams of songwriters, and if these "artists" actually sing their own material, then their voices are auto-tuned and quantized into something that barely represents their original voices, and then they lip-synch their vocals when they perform so that they can nail their dance steps while their label pays every possible outlet to promote their over-produced "music..."
At the end of the day, today's "musicians" are little more than performing monkeys. See the following video for what I mean...
Whereas in the past, musicians had to have amazing talent to make a dent in the club scene where they cut their teeth; slogging away through club after club, hoping that one day they would be "discovered" by a record label's A&R department, then hopefully they might land a recording contract and perform the heck out of their material in order to gain a fan base...
Whether that meant nailing three and four part harmonies and complex rock arrangements like Kansas' "Carry On Wayward Son..."
...or pulling off similarly complex multi-part pop arrangements like Journey's "Feeling That Way & Anytime."
The reason why I love classic rock is because that's the last time that music was genuine...
I love videos from Rick Beato, and I noticed after I posted this blog that he had created a video a year ago, wherein he described an additional example of what is wrong with music these days: quantization. In the following two videos, Rick shows how modern-day producers and engineers ruin performances by forcing a drummer's groove into a fixed tempo, thereby destroying everything that makes a drummer great.
How Computers Ruined Rock Music
How Would John Bonham Sound Today? (Quantized)
I'll sign off with those thoughts for you to ponder.